Building Accessible Student Prototypes

Building Accessible Student Prototypes

Asha Rao

Table of Contents

A useful prototype makes an idea easier to discuss. I start with the task someone needs to complete, then build the smallest interface that lets them try it.

Check the basics early

I test keyboard navigation, readable contrast, and clear labels before adding visual polish. These checks often reveal confusing structure while changes are still quick.

Learn from each iteration

I write down what a person expected to happen, what actually happened, and one adjustment to try next. That record keeps feedback connected to the design decision.